Some time ago, we presented you concept arts of new armours added in 2.7 patch and also appearance and stats of new eternal weapons from EC. Today we would like to share with you that beside unique look you will get by “upgrading” your current Tac Officer’s Divine armours, but also that you will lose.

Let’s remind few facts. You can buy new items in the same place where you buy current ones.


All these items are Eternal quality and have same basic stats and Level 1 Conditioning stats as current Tac Officer’s Divine items. As we said before, only difference is that they can be enchanted to Level 2 Conditioning.

Here we present the cost of new items (in Crucible Insignias):

Weapon Shield Chest Pants Gloves
Shoulders
Boots
Hats
140 220 93 480 93 480 70 110 46 740 93 480

As you can see they are VERY expensive… That’s why devs has added possibility to “exchanged” our current Eternal grade Crucible items for these new ones! You have to possess “old” item + additional Insignias and you’re done!
For example: new sword costs around 140k Insignias, you can exchanged old Eternal sword (which cost around 76k) and add 56k Insignia = 130k instead of 140k. Maybe it’s not much, but always it’s less farming.

Tho this “exchange” has pros and cons:

Pros Cons
Bought by Insignias On Level 2 Conditioning you have all 4 bonuses VERY expensive
Exchanged You save some Insignias You lose one of 4 bonuses on Level 2 Conditioning.

That will you lose from Conditioning 2
Weapon Cloth Leather Chain Plate
MP +30 Chest HP +40
Pants HP +30
Gloves HP +10
Shoulders HP +10
Boots HP +10
Hat HP +35
Chest HP +50
Pants HP +35
Gloves HP +10
Shoulders HP +25
BootsHP +10
Hat HP +40
Chest HP +50
Pants HP +35
Gloves Acc +2?
Shoulders HP +25
Boots HP +10
Hat HP +30
Shield MP +30
Chest HP +40
Pants HP +30
Gloves HP +10
Shoulders HP +25
Boots HP +10
Hat HP+ 50
Shield Acc +3?

Cloth Set
Conditioning 2
Chest
HP +40
Spell Res +5
MR +5
MB +7
Pants
HP +30
Spell Res +4
MR +4
MB +7
Gloves
HP +10
Magical Atk +2
Magical Acc +4
MB +5
Shoulders
HP +10
MP +40
Magical Atk +2
MB +5
Boots
HP +10
MP +20
MR +3
MB +5
Leather Set
Conditioning 2
Chest
HP +50
Evasion +4
Strike Res +5
Atk +3
Pants
HP +35
Evasion +2
Strike Res +4
Acc +2
Gloves
HP +10
Acc +2
Physical Atk +3
Atk +2
Shoulders
HP +25
MP +20
Strike Res +2
Atk +2
Boots
HP +10
Evasion +3
Strike Res +3
Atk +2
Chain Set
Conditioning 2
Chest
HP +50
Magica Res +5
Atk +3
MB +7
Pants
HP +35
Magica Res +4
Atk +2
MB +7
Gloves
Acc +2?
Atk +2
Magical Acc +4
MB +5
Shoulders
HP +25
MP +30
Atk +2
MB +5
Boots
HP +10
MP +20
Atk +2
MB +5
Plate Set
Conditioning 2
Chest
HP +50
Crit Res +5
Atk +3
Eminity Boost +0,5%
Pants
HP +30
Crit Res +4
Atk +2
Eminity Boost +0,4%
Gloves
HP +10
Acc +2
Atk +1
Eminity Boost +0,2%
Shoulders
HP +25
Crit Res +2
Atk +1
Eminity Boost +0,2%
Boots
HP +10
Crit Res +3
Atk +1
Eminity Boost +0,2%
Cloth Hat
Leather Hat
Chain Hat
Plate Hat
Conditioning 2
Cloth
HP +35
MP +35
Spell Res +5
MR +5
Leather
HP +40
MP +40
Evasion +4
Crit Res +2
Chain
HP +25
MP +30
MR +5
Magical Acc +8
Plate
HP +50
Crit Res +2
MR +4
Atk +3
Conditioning 2
Tanking
Acc +3
Block +12
Atk +4
Eminity Boost +0,5%
Healing
MP +30
Block +12
Magical Acc +6
Healing Boost +4

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Source: Eternal armors with lvl 2 Conditioning from EC on Korean PowerBook.