In the newest Aion 3.0 expansion called “Promised Lands”, players will be able to visit 6 new instances. Some of them will be solo instances which will help players level faster. Some will be 6-, 12- or even 24- man group instances, which will required experienced and well coordinated players!

Check out short list of basic info (with images) about new instances.

1) Aturam Sky Fortress
Tiamat’s Balaur have powerful air troops, which they deploy either to attack the fortresses that are owned by the Daevas, or to defend the Bulwark from the Elyos or Asmodian forces that are trying to infiltrate. It is now apparent that these troops are trained and stationed in a sky fortress located in the floating islands over Sarpan. Tiamat maintains and supplies the Dredgion from this fortress. The latest intelligence indicates that a new formulation of Surkana has been obtained from Beritra, who has the most advanced Dredgion crafting skill, in order to suppress the Elyos and Asmodian forces. Daevas responded by sending infiltration forces to shut down the sky fortress and destroy the new Surkana.

Entrance: Sarpan (12 o’clock position)
Type: Solo
Suggested level: 55-60
Reset / Re-entry time: 22 hours
Available for fraction: both
Info: Solo instance designed to help with fast leveling. During the instance player is transformed into “robot” to deal with monsters.
Drop: Rare grade armor items. Fabled grade belt, earrings, rings. Unique appearance (“plumber”) of weapons and armors.

2) Tahmes
Long ago, the dragon Raksha gathered its followers and challenged Tiamat. However, it couldn’t defeat the great Dragon Lord, so Tiamat cast the rebels into a deep pit and sealed them in, posting trusted guards to the entrance. Recently, seeing the Reians garnering more support from Elyos and Asmodian troops, Tiamat decided to resurrect Raksha and unleash it upon Tiamat’s enemies. The Reians’ excellent information network heard about this plan, and scouts were dispatched to locate Raksha’s prison. They followed some Balaur guards, and discovered the entrance to the prison. Now that the prison has been located, the Reians are asking for help from both the Elyos and the Asmodians, in order to stop the dragon’s resurrection…

Entrance: Sarpan (5 o’clock position)
Type: Group (6-man)
Suggested level: 56-60
Reset / Re-entry time: 6 hours
Available for fraction: both
Info: Instance will have normal and hard mode. Instance consist of 5 linear “floores / zones”, at the end of each there will be boss.
Drop: Fabled grade armor, weapon and hat items, eternal grade accessories items.
1st floor

2nd floor

3rd floor

4th floor

5th floor

3) Ladis Forest
Ladis Forest has been home to spirits since the beginning of time, and is the source of many of the sprits that found their way into Balaurea and Atreia. Until recently, their power was so strong that nobody else could enter. The Balaur determined that they had more to lose than to gain by possessing this forest, so they did not try to take it over.

There are many spirits in Ladis Forest that cannot be seen in elsewhere in Atreia or Balaurea. For this, there are two main reasons. Firstly, the environment of this place is unlike any other. Secondly, a Drakan sorcerer recently breached the defenses and began experiments to try and harness the power of the spirits.

The Reian sorcerer Davlin knew that this place was the source of the spirits, and so came here to research them. She had her Golems build a mansion there, and lived and worked there successfully for a while. But Zadra, the Drakan sorcerer, craved the power both of the spirits and of Davlin’s Golems. He imprisoned Davlin, and took over her mansion and Golems. Then, he took up her research where she had left off, and hit upon the idea combining the power of the spirits and that of the Golems.

The Reians, after not hearing anything from Davlin for a while, started to worry, and they are asking their friends among the Elyos and Asmodians to find out the current status of the Reian sorcerer and to rescue her.

Entrance: Sarpan (9 o’clock position)
Type: Alliance (12-man)
Suggested level: 57-60
Reset / Re-entry time: 22 hours
Available for fraction: both
Info: Alliance instance divided into two separated instances (similar to Udas Temple and Lower Udas Temple) – other one is Dorgel Manor instance.
Drop: Fabled grade armor, weapon and accessories items – fabled armors have “class types” restrictions and have set bonuses. Eternal grade armor items.

4) Dorgel Manor

Entrance: Sarpan (9 o’clock position)
Type: Alliance (12-man)
Suggested level: 57-60
Reset / Re-entry time: 22 hours
Available for fraction: both
Info: Alliance instance divided into two separated instances (similar to Udas Temple and Lower Udas Temple) – other one is Ladis Forest instance.
Drop: Fabled grade armor, weapon and accessories items – fabled armors have “class types” restrictions and have set bonuses. Eternal grade armor items. Eternal wings!!!

5) Sand Lord’s Lair
A box of highly-enriched experimental Dratamin rolled into an Earth Rift that Tiamat created. Sand bugs living underground ate the Dratamin, and began to mutate. A small number of Drakan troops went into the Rift in order to retrieve the box, but when they learned that the sand bugs had devoured all the Dratamin, they became angry and tried to kill the creatures. But in the end, they were eaten by the Great King Bug and his minions. When the sand bugs devoured the Drakan, they absorbed the consciousness, memories, and language of the Drakan. One, who preyed on the highest-ranking Drakan, became more powerful and intelligent than all the others, and came to be known as Lord Darushitashada.

Entrance: Sarpan (4 o’clock position)
Type: Alliance (24-man)
Suggested level: 57-60
Reset / Re-entry time: 22 hours
Available for fraction: both
Info: Alliance instance similar to Padmarashka’s Cave. Will consist of only one boss.
Drop: Fabled grade shields, necklace and hats. Eternal grade necklace.

4) Rentus Base
The Reians built a secret fortress in the canyon between Tiamaranta and Sarpan in order to launch an extensive counterattack against the Balaur. They raised many troops in the secret fortress and made preparations for the fight, crafting and stockpiling weapons and armor.

Unbeknownst to them, the leader of this counterattack, Merops, was conspiring with Brigade General Vasharti, who is a lieutenant of Tiamat, and leaked information about the secret fortress. Merops opened an abyss gate allowing Vasharti’s legion to infiltrate the fortress. The Reian bravely fought against the sudden onslaught, but the Balaur were too many, and the fortress eventually fell. Numerous Reians who had been stationed in the fortress were slaughtered.

Some of the surviving Reian soldiers escaped and sought help. They are requesting fellow Reians to send reinforcements to recapture the fortress. The Balaur have placed troops on all the roads leading to the fortress, and have prepared many defensive measures in case the Reians and Daevas lead any kind of counterattack.

Entrance: Tiamaranta (1 o’clock position)
Type: Group (6-man)
Suggested level: 59-60
Reset / Re-entry time: 12 hours
Available for fraction: both
Info: Group instance that will consists of nine boss monsters. Players will be able to use siege weapons (like cannons) in the instance to interact with environment and monsters.
Drop: Fabled grade armor and hat items – fabled armors have “class types” restrictions. Eternal grade weapon and shield items.


Source: 3.0 instances on Korean PowerBook.

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